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Halloween Themed Starr Mazer: DSP to Attend 4th Annual Day of the Devs!

Press Releases, Starr Mazer

Day of the Devs is next to play host to an appearance by Starr Mazer: DSP Early Access, creator Don Thacker, producer Lindsay Peck, writer Vanessa Williams and community rep. Kazuo Mayeda at The Midway Complex of San Francisco, U.S.A this year.

Organized by Double Fine Productions and iam8bit, the gaming festival will transpire over the course of Saturday, the 5th of November in its customary annual celebration of independent games, food, art and music. Amid a field of over 50 games old, new and unreleased, visitors therein will be able to track down and play Starr Mazer: DSP Early Access in its Halloween themed state.

This of course will comprise of not just the spooky enemy variants that were injected into the roguelike SHMUP on the 24th of last month, but also the all action-packed Boss Rush Mode that had been the subject of its recently concluded Early Access contest.

‘We are honoured to be at Day of the Devs hosted by Double Fine!’ the team writes. ‘Plus we’re looking forward to hanging out in San Francisco and demoing the game; Admission is free so please stop on by!’

Winners of the Halloween Boss Rush Contest that concluded on the 31st of November meanwhile, were announced to be Steam users (>’-‘)>Embakaments and B3_Custom respectively. Each of the three will now have their choice of custom First, Middle and Last Names entered into the game’s pool of playable pilots, with user (>’-‘)> also being awarded the official Starr Mazer T-Shirt for coming in first.

It’s worth noting that this is B3_Custom’s second DSP contest victory in a row, having previously conquered SK: ORE Attack!

Players can also expect to have the Halloween themed enemy and elemental variants linger in-game for a substantial while longer. As the team states – ‘The fans are really enjoying many of the sprite swaps. They will be in the game until the next update but may stick around even further. ‘

Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Owners may opt to play either of the game’s Beta or Regular versions on its Steam page, with all feedback going into its Forums therein.

Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated.

To get in touch with the team for any queries, schedule an interview or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook

Halloween Update Brings Boss Rush Contest, Spooky Sprites To Starr Mazer: DSP

Press Releases, Starr Mazer

Starr Mazer: DSP’s Halloween themed update is officially a go, bringing to the roguelike shooter its second Steam Early Contest of the month and a plethora of sinister-looking extra-terrestrials to contend with in-game. Entering the code tricks on DSP Early Access’ title screen now launches the Halloween Boss Rush Mode.

Active till the 31st of October, Boss Rush has players assemble their own elite squadron of DSP Mk. I pilots in an attempt to defeat three menacingly powered-up bosses in the fastest personal time possible. With crucial seconds lost alongside every pilot downed, the top three participants with the fastest recorded times on this dedicated Leaderboard are to be awarded prizes at the end of the contest period.

These include the –

– Ace Pilot Grand Prize

Add a complete custom First name, Middle name and Last name to the name pool for DSP pilots!

Plus win the Official Starr Mazer T-Shirt from Fangamer

– Wingman Runner Up Prize

Add a complete custom First name, Middle name and Last name to the name pool for DSP pilots!

– And The Top Dog Third Prize

Add a custom First name, Middle name and Last name to the name pool for DSP pilots!

All of these of course, being subject to the terms and conditions listed on the Contest’s official declaration of rules and regulations. Making their debut alongside are sprite swaps, with various in-game enemies & elements now substituted for themed variations of their usual selves on account of All Hallow’s Eve. Note that both Halloween features will require DSP’s latest playable version of 0.396 to be active.

Boss Rush is Starr Mazer: DSP’s second Steam Contest, with SK: ORE Attack! having previously tasked players with establishing their highest scores on a beefed-up version of the game’s first level. The Halloween Update was also shown off at the Portland Retro Gaming Expo this Saturday, the 22nd of October, where team members Kazuo Mayeda and Vanessa Williams were in attendance with DSP.

Attached are shots from the event and a sneak peek of the themed sprite swaps for your viewing pleasure. Both features were well enjoyed and received. The team will next be seen at Day of the Devs in San Francisco, California on the 5th of November.

Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Owners may opt to play either of the game’s Beta or Regular versions on its Steam page, with all feedback going into its Forums therein. Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.

This slideshow requires JavaScript.


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated.

One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, schedule an interview or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook

Play Starr Mazer: DSP At PRGE 2016; Halloween Updates to Feature Sprite Swaps, Boss Rush Contest

Press Releases, Starr Mazer

Visitors to this year’s Portland Retro Gaming Expo are next to be offered a go at Starr Mazer: DSP Early Access. Held at the Oregon Convention Centre in Portland, USA, PRGE will run from Friday, the 21st of October, through Sunday, the 23rd.

Despite the Exhibitor Hall being open on both days of the weekend, the roguelike SHMUP will be seen present therein only on Saturday, the 22nd. ‘Once again we are really excited to be a part of PIGSquad’s retro event in Portland!’ announce the development team of Imagos Softworks. ‘The indie community down there is awesome and we’re honoured to be invited!’

Although an official booth number is yet to be provided, the developers assure that tracking them down on the floors of the Exhibitor Hall should be no hassle. Meanwhile DSP’s first Steam Early Access contest, SK: ORE Attack!, concluded on the 14th of October with Steam user B3_Custom being deemed its winner during the team’s 3 P.M P.D.T stream last Friday.

B3_Custom wins the official Starr Mazer T-shirt and also gets to add a custom First, Middle and Last Name to DSP’s in-game pool of playable pilots. Now set to launch in its wake is the Halloween Boss Rush Contest; teased last week, the Contest will have participants conquer a barrage of enemy bosses (plus added twists) as quickly as possible in a specialised level of the game’s Early Access build.

They must do so in command of their squadron of in-game pilots, with the three fastest players being awarded prizes at the end of the Contest period. The Halloween Boss Rush plus guidelines will go live on Monday, the 24th of October. This will be preceded by a Sprite Swap over the weekend, with various in-game components being substituted for specially crafted Halloween-themed elements as a build-up to All Hallows Eve.

Be sure to follow the SHMUP across social media and/or Steam to stay updated as and when these take centre stage. Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Owners may opt to play either of the game’s Beta or Regular versions on its Steam page, with all feedback going into its Forums therein.

Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.    


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated. One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, schedule an interview or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook

SK:ORE Attack! Starr Mazer: DSP’s First Steam Early Access Contest Ends Today, 5 P.M. PDT

Press Releases, Starr Mazer

Starr Mazer: DSP’s first Early Access contest SK: ORE Attack!, is all set to wrap up at 5 P.M. PDT today, the 14th of October. For a period of two weeks now, players have been pushing against a beefed-up version of the game’s first level in an attempt to establish their highest scores on this Leaderboard.

With nearly 100 entrants so far, the highest scorer will be picked out and applauded by the development team during today’s episode of Starr Mazer TV. Said grand prize winner will not only be awarded the official Starr Mazer T-Shirt, but also the opportunity to have a custom First, Middle & Last Name inserted into the game’s current pool of playable pilots.

Also making an appearance during the episode will be the developers of Friday Night Bullet Arena, Red Nexus Games Inc. The Starr Mazer ensemble were previously seen at this year’s GeekGirlCon last weekend, showing off the latest Steam Early Access build of their roguelike SHMUP.

‘It was awesome seeing kids as young as 5 or 6 pick up and play the game,’ they recall. ‘They were very responsive to the game and figured out the systems quickly. Even though they had no idea what a SHMUP is or classics like Gradius were — they still intuitively picked up DSP.’

While Act II of III is currently being polished for a Thanksgiving release, up next on the docket for the month of October is yet another contest plus Halloween themed sprite swaps, the team confide. More on that in due time. Attached meanwhile are images from GGC 2016, a shot of Daniel — the only GGC visitor that managed to beat the first Act of DSP — and a teaser of the Halloween sprite swaps, respectively.

Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Owners may opt to play either of the game’s Beta or Regular versions on its Steam page, with all feedback going into its Forums therein. Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.

This slideshow requires JavaScript.


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated. One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, schedule an interview or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook | Instagram | LinkedIn | Team E-mail: team@highereg.com

Play Starr Mazer: DSP Early Access at GeekGirlCon ’16, Act II by Thanksgiving

Press Releases, Starr Mazer

Starr Mazer: DSP and the fragment of its crew comprising creator Don Thacker, producer Lindsay Peck and community manager Kazuo Mayeda will be in attendance at this year’s GeekGirlCon! Held at The Conference Center across the Washington State Convention Center in Seattle, USA, GeekGirlCon is an annual two day commemoration of women’s contributions to science and technology.

As exhibitors, artists and gaming enthusiasts take to its floors from the 8th to the 9th of October therein, Starr Mazer: DSP’s latest Early Access build will be found propped up at Booth 3005 on the third floor. Having previously attended the convention last year, the team are enthusiastic about taking their Pixeljam co-developed roguelike SHMUP to a less familiar crowd.

‘We hope the Geek Girl Con goers will try out Starr Mazer: DSP and give us some informative feedback as we proceed through Early Access!’, they write, also promising to bring along pins, papercraft and fliers for visitors. Last seen at the Tokyo Game Show, DSP is currently in the midst of having its Act I of III polished amid extensive community feedback on Steam Early Access, as per this Roadmap.

Art and programming focus has also begun to transition towards Act II of the game, with the developers revealing that a Thanksgiving 2016 release for the entire Act is imminent. Owners of the game meanwhile can also partake in SK: ORE Attack, DSP’s first Early Access contest.

Players are tasked with setting their highest scores on a beefed-up version of Level One till the 14th of October, while one grand prize winner is granted both an in-game feature and an official T-Shirt. Over 30 entries have been recorded by the Contest Leaderboard so far.

Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Owners may opt to play either of the game’s Beta or Regular versions on its Steam page, with all feedback going into its Forums therein.

Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated. One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, schedule an interview or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook | Instagram | LinkedIn | Team E-mail: team@highereg.com

SK: ORE Attack! Retro Roguelike SHMUP Starr Mazer: DSP’s First Early Access Contest Begins Today

Press Releases, Starr Mazer

‘The Japanese reception was awesome! A lot of classic SHMUP fans really enjoyed the game and many recognised its similarity to PC-engine games. In interviews with them, several stated that they are happy to see more SHMUP’s being created and evolving with new mechanics — like those of the rogue elements we are incorporating.’

Starr Mazer: DSP’s presence at the Tokyo Game Show earlier this month was every bit action packed; post spending over two days exploring the city of Tokyo, the trio of director/creator Don Thacker, writer Vanessa Williams and community rep. Kazuo Mayeda were exposed to both public and press openings of the expo.

While the former had the roguelike SHMUP occupy Playism’s booth spaces at the Indie Hall, TGS’ first press day bore witness to a conference that had the publisher reintroduce Starr Mazer, alongside other upcoming independent games from under its banner. As the week now draws to a close, the stage for DSP’s first Early Access Contest has been set.

Commencing today, the 30th of September, SK:ORE Attack will have the game’s current Steam Early Access user base invited to a confrontation against a modified, beefed-up version of DSP’s level one for a period of two weeks.

 

 

‘From the 30th of September to the 14th of next month, players will be tasked with surviving the level, managing carbomite and establishing the highest SK:ORE,’ expand the developers, with SK: ORE being both DSP’s quantifiable point system and in-game currency. ‘All Steam users will then automatically be placed on this Steam leaderboard, where they must compete for the number one spot.’ The contest level may be unlocked by entering code Topdog at the main menu.

One Grand Prize winner will then have their real name added to DSP’s pool of playable pilots, while also being awarded the official Starr Mazer T-shirt. Players who take the spot after the contest end are further entitled to bragging rights. View a complete breakdown of the contest rules and terms on Starr Mazer’s official website.

Meanwhile in accordance with the Roadmap published earlier this month, the first round of polishing Act I of the game made its way to the Beta stage on the 22nd of September. A second round of updates to the same will follow suit, before Act I is deemed complete and rolled out to the DSP Early Access’ Regular version.

Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Owners may opt to play either of the game’s Beta or Regular versions on its Steam page, with all feedback going into its Forums therein.

Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.

This slideshow requires JavaScript.


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated. One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, schedule an interview or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook | Instagram | LinkedIn | Team E-mail: team@highereg.com

Retro Roguelike SHMUP Starr Mazer: DSP Now Headed to TGS2016; Developers Recount PAX West & SIX Experience

Press Releases, Starr Mazer

‘PAX was awesome. It was the first time we showed off Starr Mazer: DSP in its three level early access form and the public loved it!’

The trio of Starr Mazer’s creator and award-winning film director Don Thacker, lore writer/storyteller Vanessa Williams and community manager Kazuo Mayeda had taken to the Washington State Convention centre in light of PAX West last weekend, wherein their roguelike SHMUP Starr Mazer: DSP stood propped up on two demo stations and a blaring 55″ TV at publisher Playism’s booth.

 With visitors being greeted with pins and rewards of Starr Mazer T-shirts, Thacker and Mayeda further made it a point to visit the Seattle Indies Expo a few blocks away on the 5th of September.

‘Though SIX’s venue was small, the heart and passion you could feel in the room was enormous.’ they recount.‘It was great to see fellow developers in our local area show off their latest builds of their games. As one game writer put it, “It is like seeing all of our children grow up together”. ‘

Feedback through it all of course was abundant, with players bringing to the spotlight several DSP mechanics that were not easily understood, in-game exploits utilised in their pursuit of an official Starr Mazer T-shirt and more. The remnants of the team’s docket for September reveal that Thacker, Williams and Mayeda will now be presenting DSP Early Access to Japan’s own base of Shoot ’em Up enthusiasts at this year’s Makuhari Messe convention centre based Tokyo Game Show.

Flying out later today, the trio will be present during the course of both business and public days of the event from the 15th to the 18th of September at Active Gaming Media/Playism’s booth. All of this of course being conducive to their emphasis on generating hype around the shooter this month, while the rest of the Imagos-Pixeljam team further its development as per this Roadmap.

‘We do know it is a Japanese crowd, a completely different culture and a situation we are not accustomed to.’ they highlight. ‘We’ll be working closely with Playism to make sure we’re not making any social faux pas! But yes, they know we’ll be bringing ridiculous amounts of excitement and loudness to the booth.’ 

Images from PAX West and SIX are attached herewith. Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a price of $9.99 USD. Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.

This slideshow requires JavaScript.


This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated. One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, announce your presence at TGS2016 or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook | Instagram | LinkedIn | Team E-mail: team@highereg.com

Retro Roguelike SHMUP Starr Mazer: DSP is Coming to PAX WEST, SIX; Developers Release Early Access Roadmap

Press Releases, Starr Mazer

Imagos Softworks, the team behind the retro-sexy, Kickstarter funded Starr Mazer universe is in for an eventful docket this weekend with both PAX West and Seattle Indie Expo (SIX) appearances scheduled.

As Seattle’s Washington State Convention Centre opens its doors to PAX West from the 2nd to the 5th of September, Starr Mazer’s creator and award-winning film director Don Thacker, lore writer/storyteller Vanessa Williams and community manager Kazuo Mayeda will be found residing at Booth 7116 through the course of the same.

Propped up against that of publishers Playism on the sixth floor, Starr Mazer’s booth will primarily be seen showing off Starr Mazer: DSP in its Early Access form; the Pixeljam Games co-developed roguelike SHMUP was launched on Windows, Mac & Linux via Steam’s community-centric development program on the 26th of August, 2016 to persistent acclaim.

Also joining the trio on Days 2 and 3 of the event will be Andy Dopleralski, the voice behind DSP’s flamboyant Cat Admiral that plays mentor and guide to players in their conquest against the alien forces of the G’ell. ‘Andy will be there catting it up!’ Mayeda announces. ‘We on the other hand will be giving out Starr Mazer pins and yelling about DSP next to Playism’.

Thacker and Mayeda will then proceed to attend the Seattle Indies Expo six minutes away from the Convention center at Melrose Market Studios; a one-day exhibition for independent game developers, SIX shall have them socializing and show boding from 9 -12 P.M PDT on Sunday, the 4th of September.

‘SIX is a small venue so visitors should easily be able to spot us,’ state the team. ‘We’re very excited to show off Starr Mazer: DSP to the public at PAX West! We can’t wait to chat with existing fans and get their feedback — or with potential new fans looking for a brand new SHMUP to sink their teeth into! If you are at PAX, stop by the booth and say hello!’

Praise towards the side-scroller meanwhile continues to pile on, with the developers having first stoked the game’s progress by addressing several preliminary bugs over the course of Monday, the 30th of August – three days after launch. This was further supplemented by the release of a Roadmap on the 31st, which has since served to lay out a high-level plan that will be followed by DSP as it pushes towards its final build.

Said plan predominantly promises to bring about increased variation/randomization of overall playability within the game’s first three-level Act, before progressing to furnish levels four to six of Act II that are currently present in-game as but rough drafts.

Gameplay drafts of the second Act’s major boss and the entirety of Act III is stated to be ready on paper just as well, with dynamic spaceships, varietal pilots, voice-actors, weapons and intricate UI/UX improvements cited to be in the pipeline.

‘There are many other things we’d like to add to the game that are not listed within the roadmap, but they are best left unsaid until the time is right’, the plan states in conclusion.

Starr Mazer: DSP is now available on Windows, Mac and Linux compatible Steam Early Access at a discounted price of $8.99 USD. Backers of its upcoming sequel, Starr Mazer’s Kickstarter meanwhile can avail of the game at a 50% discount using this special coupon.

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This Press Release was brought to you by Higher Eclectic Ground, network for independent game talent to which the Starr Mazer universe and the Imagos Softworks team is currently affiliated. One can easily follow up on DSP and its sequel’s progress thus far at Starr Mazer’s Higher Eclectic Space.

To get in touch with the team for any queries, announce your presence at PAX West & SIX or request a review copy of Starr Mazer: DSP Early Access, please E-mail the game’s Higher Eclectic representative Sean Braganza at sean.b@highereg.com


About Starr Mazer: DSP

Starr Mazer: DSP is a side-scrolling shoot’em up in the same vein as classics like Gradius and Lords of Thunder with a roguelike twist on the traditional lives/continues system.

Players take control of a squadron of DSP pilots with different ships, weapon loadouts and voices in their quest to liberate planet Thearsa CP-IX from the alien forces of the G’ell. Their mission is to battle through nine frantic arcade levels, countless waves of enemies, 3 powerful bosses, and take down the G’ell Super Ship in a singular run.

Twitter | WebsiteInstagram | Facebook | Twitch | YouTube | Steam | Contact – Kazuo Mayeda: kazuo@imagosfilms.com

About Imagos Softworks

Imagos is the final form. Nostalgia in HD. An indie game studio in Seattle, WA with stories to tell and childhoods to recreate.

About Higher Eclectic Ground

Founded in August, 2015 by Sean Braganza, Higher Eclectic Ground is a curated network of independent developers and artists involved in the creation of Video Games and Video Game related media.

Higher Eclectic Ground functions by providing developers of independent games with progressive press, web and social media based exposure, QA support and feedback, networking opportunities, organic audience building, PR and related services.

In addition, it also plays agent for various other freelance creators and artists of gaming media – assisting them with building their portfolios, web and social media presence while also working to bring them collaborative opportunities from within the industry.

Website | Google+ | Twitter | Facebook | Instagram | LinkedIn | Team E-mail: team@highereg.com

Starr Mazer: DSP Kicks Off To A Positive Early Access

News

In the mere 72 hours since its launch on Steam Early Access, the Imagos Softworks and Pixeljam co-developed roguelike shoot ’em up Starr Mazer: DSP has managed to garner for itself a wholly positive response from nearly over 40 recorded user reviews and counting. While parallels drawn to classic SHMUP’s of old à la Gradius, R-Type and Nemesis continue to be prevalent, a large part of this acclaim stands directed towards DSP’s Art and Musical genius.

We are absolutely ecstatic about releasing Starr Mazer: DSP,’ the team writes. ‘We’ve worked really hard to create a polished first act for SHMUP players to sink their teeth into.’

‘Seeing the positive reception on Twitter and on Steam has all of us hyped up and excited to continue working on DSP. We look forward to hearing feedback from fans so we can build the best possible roguelike shoot’em up we can!’

A prequel to Imagos’ Kickstarter funded, 2017 scheduled point n’click-shoot ’em up blend of an adventure titled Starr Mazer, DSP entered Steam’s community-guided development model at midnight, the 25th of August, with a promotional price of $8.99 out of its standard $9.99 tag that currently lasts until the 1st of September.

In very retro side-scrolling action it follows the events of THE GREAT WAR — a near eternal battle between the inhabitants of planet Thearsa CP-IX and the alien forces of the G’ell that ultimately establishes the tone and course of events that are to transpire within Starr Mazer.

En route, players are tasked with commanding a fleet of DSP Mk. I pilots that span humans, aliens and a dog over three Acts of bullet-packed, chiptune ridden levels that culminate in a showdown against the G’ell super-ship The Adamastor.

Given the game’s fascination for roguelike elements through it all though, the traditional lives/continue system of classic shooters is done away with to have players rely on soaring through the adventure in a singular play-through.

This is enabled by hoarding in-game currency called SK:Ore, that one must use to handpick a progressively advanced team of distinctly characterised pilots over multiple attempts.

While this escapade is meant to last an entirety of nine levels however, DSP’s Early Access arrives with only levels 1-3 of Act I fully furnished. Levels 4-6 of Act II do unlock there after, yet these are but rough previews of their final counterparts.

‘We have a very specific plan of what we want to do in the game that we will stick to’, addresses Kazuo Mayeda, Imagos’ community manager in relation to DSP’s Early Access development course.

‘We are taking player feedback into consideration though and will be making changes along the way with them in mind.’  PixelJam Games’ Steam announcement over the weekend further went on to affirm the same, with the developers promising to commence bug-fixing through the course of Monday, the 29th.

The best place to leave any and all game-play related feedback then is the game’s own Steam-based forums. 

Moreover console and mobile releases for Starr Mazer: DSP — originally announced during the official declaration of Imagos’ partnership with publisher Playism — are still very much in the developers’ domain of interest;

although Mayeda states that it is a subject for after the roguelike SHMUP is fully past its current Windows, Mac & Linux supported Early Access stage.

Conceived as a passing feature for a scene in creator Don Thacker’s 2013 creative feature film, Motivational Growth, and successfully Kickstarted on 21st February, 2015, Starr Mazer is an upcoming retro-modern fusion of the Point N’ Click and Shoot ‘Em Up genres that was originally due for a summer release this  year.

Featuring modern game-play brainwaves such as the unpredictability of narrative unfolding and sophisticated role playing elements, the tale of a DSP Mk. II pilot — that wakes up amid an intense bout of amnesia in the aftermath of the galactic GREAT WAR and sets out to unravel the mysteries of his universe — was postponed when the fleshing out of the team’s self-developed content creation tool Mazer Maker consumed more time than was originally estimated. 

In order to fill the void while also preparing players for the lore and SHMUP barrage that was to eventually hit them with Starr Mazer’s release, Starr Mazer: DSP was announced last Winter as a collaborative PC/Mac/Linux/Mobile venture with indie game developers PixelJam games.

Notably, those who helped back the original game on Kickstarter are being provided with a 50% discount on Starr Mazer: DSP via this rather explanatory coupon retrieval form.

‘Next up is PAX West, PAX Six and the Tokyo Game Show. All in September,’ Imagos’ calendar now reads. As always, returning fans and those entirely new to the Starr Mazer universe can catch up and tune in to progress via its Higher Eclectic Space.

Starr Mazer Partners With Playism; Announces Early Access, Console Release

News

starr-mazer_special-edition-boxIn The Biggest Starr Mazer Leak of 2016!, the June 16th, 2016 episode of Imagos Softworks’ weekly Twitch program taking followers behind the scenes of the upcoming retrowaved inter-galactic saga of Starr Mazer, fans were treated to the public unveiling of Japanese publisher Playism‘s newly established partnership with the Mazer universe.

Flanked by story-writer Vanessa Williams and developer Auston Montville, creator Don Thacker announced amid a hail of confetti that both the upcoming PixelJam games co-developed SHMUP of Starr Mazer: DSP along with its Kickstarter funded sequel of Starr Mazer would fly under the Playism banner henceforth. This immediately left certain followers perplexed, particularly given how it was announced back in August last year that Adult Swim Games had picked up the publishing reins.

Thacker was quick to dispel all potential speculation by affirming that it was mutually decided to have the assortment of Starr Mazer products — inclusive of content creation tool Mazer Maker, DSP and its successor Starr Mazer — supported by a single publisher. ‘Yes, we super were with Adult Swim and it was awesome! But we were architecting the future of Starr Mazer and it turns out, we had Starr Mazer: DSP, Mazer Maker — and all of us decided that the best course of action was to find a single publisher would take the entirety of the Starr Mazer universe and go crazy with it’, he stated.

Senior Content Manager at Playism Dan Stern has reportedly been a fan of the game’s concept ever since the dawn of its Kickstarter back in 2015 — a point emphasised by him in his meetings with the developers at this year’s Game Developers Conference and PAX East gaming conventions. This eventually translated into the Imagos team visiting Japan to assess their home market before a deal was finally laid on paper by both parties.

I think the coolest thing about Starr Mazer is its story — I’m a story nut. Starr Mazer merges art styles I love with a serious approach to storytelling that I think is going to be all fun’, Stern explained alongside Marketing Manager Meghan Bridges during the stream, both of whom had tuned in live from Osaka, Japan. Bridges further added to this by stressing that Playism’s focus would lie in bringing the saga amplified public interaction via giveaways, event appearances — beginning with the Tokyo Game Show in September — and loads of surprises.

starr-mazer_screenshot-07The announcement also opened up a myriad of others from Thacker as a result of the partnership, the highlight of which was that Starr Mazer would be arriving on the PlayStation 4, PS Vita, Xbox One, Mobile devices, Nintendo 3DS and the WiiU apart from its Steam releases for Windows, Mac and Linux — all of which bar the PC releases were up until now tentative given their dependence on unaccomplished Stretch Goals.

Said PC release is scheduled for somewhere in the early period of 2017 as per its creator with the subsequent console releases coming a while later — of course, Kickstarter Backers will be granted the opportunity to pick their choice of platform. Furthermore, while DSP on the other hand is slated to arrive on Windows, Mac, Linux and mobile devices in the month of October this year, it is to be preceded by an Early Access release come July.

Conceived as a passing feature for a scene in Don Thacker’s 2013 creative feature film, Motivational Growth, and successfully Kickstarted on 21st February, 2015, Starr Mazer is an upcoming retro-modern fusion of the Point N’ Click and Shoot ‘Em Up genres that was originally due for a summer release this  year.

Featuring modern game-play brainwaves such as the unpredictability of narrative unfolding and sophisticated role playing elements, the tale of a DSP Mk. II pilot — that wakes up amid an intense bout of amnesia in the aftermath of the galactic GREAT WAR and sets out to unravel the mysteries of his universe — was postponed when the fleshing out of the team’s self-developed content creation tool Mazer Maker consumed more time than was originally estimated.

2016-05-28 (4)In order to fill the void while also preparing players for the lore and SHMUP barrage that was to eventually hit them with Starr Mazer’s release, Starr Mazer: DSP was announced last Winter as a collaborative PC/Mac/Linux/Mobile venture with indie game developers PixelJam games.

A prequel, DSP will have players control a squadron of DSP Mk. I pilots in the midst of the GREAT WAR, collecting SK: Ore that functions as in-game currency to equip themselves with better quality weapons & ships, fending off twisted beasts and letting loose a plethora of classic space-flick inspired attacks, all the while attempting to resist an invasion of extra-terrestrials known as the G’ell. A vertical slice of the same, Starr Mazer: DSP Forward Squadron, was recently bundled with the April edition of IndieBox.

Besides an open invitation to the The Biggest Starr Mazer Leak of 2016! — followers were privy to no prior knowledge of what said leak would entail. The team built upon this by playing an exclusive promo-spot for Imagos Films — Imagos Softworks’ motion picture centric counterpart — before streaming a two minute reel of gameplay from Playism’s games appended with the Starr: Mazer universe’s own.

2016-05-28 (10)

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Viewer gigaganon1988 was the first to predict the Playism partnership there from, earning for himself a collection of eight of the publisher’s games; this further commenced a barrage of opportunities for other viewers to win prizes themselves by similar interactive means during the course of the stream. The end of the it was finally marked by user Gillaxian — affiliated with the Canadian Gears of War 4 development team of The Coalition — who wasn’t one to leave out his appreciation for Thacker’s creative ensemble.

‘A few of us up here at The Coalition in Vancouver wanted to say that we’re really excited about the Starr Mazer news today and have taken the time to listen in on the broadcast,’ he wrote within the chat.While we’re working on finishing off Gears of War, there are handful of us who had Kickstarted it. Congrats on Playism’s signing and we’re all rooting for you guys.’

Be sure to leave the team their much deserved cheers and as always, for more such surprises to come and a recap of all that has been — drop by the saga’s Higher Eclectic Space.