Carried Away, Huge Calf Studios’ maiden voyage into the realm of independent game development, successfully commenced its Steam Greenlight campaign on Saturday, the 22nd of this month.
In light of the same, the team debuted players’ first look at the game by means of the Launch Trailer seen below, featuring a background Swing composition by Higher Eclectic Ground affiliated classical musician, Alfredo Sirica. The track marks Sirica’s first musical creation for the game, that will also potentially feature an entire original soundtrack developed by the Orvieto, Italy based artist himself.
Set amid the clouds of a colorful, low-poly world, Carried Away is a physics based puzzle game that has players construct chairlifts, drag lifts, gondolas, jumps and bridges to help skiers and mountain bikers navigate a range of mountain terrain.
Inspired by the classic bridge building genre, promised are more than 50 levels of tension and comedy as one puzzles over scenarios focused on getting busy mountain-goers to their destinations in all seasons, building impressively strong structures, and carefully managing the tension and compression of cable systems across rolling foothills and jagged peaks, all while teetering on a limited budget.
‘Carried Away flips what we love about bridge building upside down to create an entirely new physics puzzles!’ exclaims Huge Calf. ‘Watch with amusement as the fearless passengers put your creations to the test.’ Also featured is a Sandbox mode, letting players craft their own puzzles and challenge the community with the Procedural Generation tool, and the means to upload the wackiest of creations to an online gallery.
‘After an exciting and nerve-racking opening 22 hours, we’re feeling really positive with all of the feedback that we have had! After 10 months of developing this in the dark, we are relieved that people are enjoying what they see!’ wrote the Huge Calf team in a Steam update on Sunday, the 23rd of April. ‘We’ve set up a buzzer for every yes or no vote we get. It is creating a fun Sunday mood in the office (which is actually Will’s Kitchen!). Keep the ‘Yes’ votes flowing! :)’
From casually working on ‘that ski-lift game’ as a Summer 2016 project to now seeing Carried Away on the public stage, Huge Calf collectively houses Jonny Hughes, his younger brother Will and mutual friend Andy Metcalfe.
With their flagship title, the trio hopes to stay true to their founding mission of creating game concepts that venture away from the tried and tested.
As the puzzler’s status currently sits at pre-alpha, closed alpha testing is expected to commence over May, 2017, with applications for the same currently being accepted via the developers’ website.
The game will then look towards an Early Access release over the summer, with all community feedback thereafter being used towards an estimated 2018 release period.
Carried Away also marks the first independent game collaboration Higher Eclectic Ground has helped effect for its member, Alfredo Sirica, a professional orchestral composer that joined the Network only in December, last year.
With over three-years worth of experience in the composition & orchestration of high-quality, classical soundtracks for films, concerts, cartoons and independent games, the musician spent the former half of this month brainstorming over the trailer’s musical theme with the team.
Explaining how he attempted to add his own spin on the Swing genre, he writes — ‘By adding to the traditional instruments unconventional ones, as well as unusual chords.’
‘The chords used help capture the light-hearted tone of the game, and instruments such as glockenspiels and celestas have always been used as an allegory for snow, which is a huge part of the game environment.’
‘Alfredo has been a pleasure to work with and has understood our requirements.’ Huge Calf affirms. ‘He has gone the extra mile to deliver ahead of schedule to accommodate our timelines, which is very much appreciated. The music he has made has helped to bring Carried Away’s trailer to life and we hope that he can do the same for the OST, which will be relaxing and jazzy in nature.’
Notable updates and progress pertinent to Carried Away’s development, with special emphasis on Sirica’s forthcoming contributions to the game’s original score, will continue to be documented on Higher Eclectic Ground.
To stay updated of the same while also following up on Sirica’s prior/ongoing projects, modus operandi and professional background meanwhile, a visit to his Higher Eclectic Space is recommended. Also please be sure to leave Carried Away with your Yay or Nay on Steam, here.