One Angry Gamer
Help a Gangster Cook Eggs, Battle Mecha on Corona Black
22nd May, 2018
Definitely not a new brand of beer, Corona Black is in fact much more ludicrous.
This is the story of one Dominic Shade.
Terrible Driver? Try Thunder Rally's Ballistic Car-Jitsu
21st May, 2018
Exaggeration is fair-play when it comes to demolition derby.
Fickle physics, explosions sanctioned by the likes of Michael Bay and extremely tight fields of play? Yeah, Thunder Rally has them all but martial arts? Re-incarnation? That too.
You May BE-A Walker, But Will You Take Eldorado?
18th May, 2018
No, it really isn’t. Neither is this Shadow Moses and the only Snake in the grass around these parts is likely to be you.
You'll Need a Firm Grasp on Causality to Get Out of This Albatross, Stewart
17th May, 2018
When you’re an unassuming software engineer occasionally sneaking peeks at the world from behind a blue-lit screen, anything excites.
Even a blood-spattered device that looks nothing like the classic Casio digital.
Will Coffee Noir Reward Players With a PhD in Business? Why Not?
16th May, 2018
The Coffee Noir trailer is narrated with just the right amount of bombast.
And while you can almost smell the stale coffee/cigarette butts, I half-expected a Humphrey Bogart cameo., which actually wouldn't be too far-fetched as you'll see.
Consider A Tale of Paper, Origami & Roombas on Itch.io
16th May, 2018
Contrary to what you’d readily presume, playing a bipedal origami figure in a human-sized world isn’t all that inconvenient.
Yeah, perhaps you’ll need to be more than a little cautious around pools of water. Also the fact that vacuum cleaners come with an intelligence of their own could pose a considerable problem, but besides these?
I Doubt Wax On, Wax Off Helps On Roof Rage
14th May, 2018
A couple of takeaways are to be had with Roof Rage’s new Steam trailer.
One, that it’s finally here and two, that it’s already calling itself a new kind of platform fighter.
Which to be fair is a bold claim to make seeing how there’s really no dearth of 8-16-bit platformers at this epoch of history.
NoReload Heroes is a Stupid Stupid Party Game
11th May, 2018
That NoReload Heroes is a party game through and through, I can tell, and not because I’m very social.
Hey, You! Can You Defrag Youropa?
10th May, 2018
You’re You, a Youropean resident in the country of Youropa and before you even begin to wonder what real-world country that alludes to, you’re told that it is no more.
Sol705's Gone Kickstarter, Man!
9th May, 2018
Patricio Land repeatedly justifies Sol705 by saying nostalgia isn’t what it used to be; he doesn’t care to elaborate nor am I entirely sure what that means, but he’s been programming games since the 90s and I’m inclined to believe him.
Then of course there’s this list of influences he’s put up on Kickstarter to drive home the point.
Rising Dusk is a Completionist's Nightmare
8th May, 2018
And an abomination to the obsessive compulsive.
Quite simply because it seeks to undo all these helpless years spent scrubbing games for that last bit of collectable. Rising Dusk does have coins, lots of them, but it doesn’t need you losing sleep over them all.
Mad is What You'll Become if You Ever Get Odium To The Core
7th May, 2018
It might call itself a side-scroller but where you’d typically expect WASD and the spacebar to be your friends, Odium To The Core already frustrates by claiming that it’s entirely single-button based.
Out on Steam this week.
Swimming in a Fish Bowl, Year After Year? Feudal Alloy's Probably Your Thing
4th May, 2018
I refuse to believe able-bodied robots roamed the land circa the middle ages.
And even if they did, the fact that they were controlled by highly conscious fishes in bowls just seems very unlikely to me.
Phobos Vector Prime Has Put Gunstar on The Playstation 4
3rd May, 2018
I’m not even going to talk games today because retrowave.
A Forest of Liars To Entice all & Spare None
2nd May, 2018
I’ve waited for the longest time, just a little over a month actually, to bring up Forest of Liars.
Thankfully what a newly launched Kickstarter campaign has done, is give the Umeshu Lovers proposition the opportunity to articulate.
Creepy Road Isn't Creepy and Flint Trucker is Mad
1st May, 2018
Of Flint Trucker himself not much is known.
They say he’s read The Alchemist and is privy to the latest in mindfulness practices, yet just the way he lugs around a shotgun on Creepy Road doesn’t quite sit right.
And really is having your truck totaled by a grizzly reason enough for a run n’ gun? To Groovy Milk, it is.
Backbone's Trash Panda Detective is On The Loose
30th April, 2018
Humanity is dead, the animals are conscious and raccoon P.I. Howard Lotor masquerades as a new breed of justice.
That's Backbone for you.
Max Carnage Takes to Hazardous Space, Early Access
27th April, 2018
Roughly a 100-odd years into the future where a routine delivery to the ISS Wanderer turns one Max Carnage into unwilling hero.
Hazardous Space is a forthcoming turn-based roguelike with not a single safe zone or friendly NPC in sight.
Encased is a Post-Apocalyptic Dome in Development
26th April, 2018
Never mind the apocalypse.
When you hit your head against an invisible pane of glass in the middle of the desert, not only is it time to put together a full-blown research project but an entire sci-fi game for that matter.
Dark Crystal Games is doing exactly that.
Trod the Path to Mnemosyne on Either of PC, PS4, Xbox One or Switch
25th April, 2018
The hypnotic effects of infinite zoom is entirely what makes up the basis of Path To Mnemosyne’s third-person puzzler.
That and a strange voice over asking you to piece your memories together. Plenty of chances to play before it releases later this year.
This Might Not Make Sense, But Don't Kill Her Okay?
24th April, 2018
The 20-odd minutes I spent on Don't Kill Her involved falling through an abyss of questions, preternatural creatures, the befitting sentimentalism of its music and multiple paths to explore.
But that was on a three-year old demo and I can't imagine what it's like now. We'll see.
Selling Sunlight or Getting Your Face Back? Mull it Over Some Chamomile, Why Not
23rd April, 2018
Don’t you just hate it when the sun robs your face off?
You laugh, as if this were an earth-shattering enquiry conceived in the shower or daydreaming at a boring internship perhaps, when in fact Selling Sunlight is really a product of the latter, funded by 900-odd backers even.
Saint Kotar To Put On The Yellow Mask This Spring
20th April, 2018
How Sveti Kotar could be described as remotely idyllic even at first glance is beyond me.
Bad North Renders Vikings Cute And RTS Simple. No, Really.
19th April, 2018
Adorable and Brutal aren’t words you’d normally find strung together in the description of a common noun.
Neither are Tactical and Simplicity but a quick glimpse of Bad North hints that it can be done.
Break Mountains, Bad Robots & Friends With a Giant Drill on Volcanoids
18th April, 2018
Oh, what's this you ask? Just a giant drillship actually that you can take to friends, bad robots and volcanoes.
The developers of Volcanoids however call it a camper van with plenty of room for research equipment, control rooms, residential areas and even production lines!
I explain why.
There's No Retiring in This Massive Galaxy
17th April, 2018
They may have taken away your intergalactic freighter, but that only means you can play Harrison Ford and explore this Massive Galaxy.
Be the spy/smuggler, explore dozens of non-procedural planetary cultures, set-up trade or do odd jobs with a pretty useless crew.
No? Then here's Martyn Stonehouse on Synth.
Crime Code Wants You On The Other Side of Your Internet History
16th April, 2018
New Chicago. 1979.
The internet is a few years ahead of its time and this city of sin is the first to computerize its masses; sounds like the perfect pitch for a cop-drama, neo-noir, pixels and Retrowave.
Sounds like Crime Code.
Indeed, Apex Racing League Seems Prettier at The Apex
13th April, 2018
The Mastretta brothers’ purist attempt at bundling a motorsport fetish into the 3D semi-isometric bundle of Apex Racing League continues to persist despite a mildly-successful Kickstarter.
Most definitely for the better it seems.
I Took Photon Highway But Hexoplanet is Really Where I Want to Be
10th April, 2018
Photon Highway is a physics-bender.
It’s free-to-play on itch.io, wants me to break the light-barrier at times, slow down at others and nearly miss obstacles in between.
And while I'm terrible at it so far I couldn't care less, because what Photon Highway also seems to be is one big digression from Hexoplanet.
A Year in The Trees & Two in The Woods
9th April, 2018
Artist/Musician/Coder Christopher Smith hoped for Year In The Trees to be a quick Unity experiment somewhere circa 2016.
He’s stuck instead with turning it into a full game and no one’s complaining.
Must Stare intently at Frog Hotel
6th April, 2018
A man walks into a hotel, puts on a hat, and decides to strike conversations with the inhabitants of every floor.
The Hidden Deep Called. You're Needed 1,500m Below The Ocean Floor, EGX Rezzed, London
5th April, 2018
All Łukasz Kałuski’s ever wanted to be is a movie director bang in the middle of the 90’s. Sci-fiction. Predator/Aliens/Flashback/The Thing type work history.
Now call him ambitious, but a trio of successful Amiga releases 20 years ago led him down a path that’s roundabout 1,500 meters past the bottom of the ocean floor.
Pretty much where the first group of researchers exploring anomalies disappeared without a trace. After a full 564 days of contact, that is.
Oi, Innkeep! These Dance Moves are Contagious!
4th April, 2018
I mean this tavern might seem decrepit but its clientele apparently isn't.
Look, just look at them jive through those morsels!
Welcome To The Future. I'd Like a Home Delivery, Please.
3rd April, 2018
Marc Fabricius tells me that I’m to play entrepreneur of the distant future; my forte being home deliveries across the vast solar system that is ours.
Welcome To The Future, he says.
Ech! Vigil: The Longest Night's Monsters Are Monsters
2nd April, 2018
I couldn’t shake off a tad bit of skepticism as I stared at Vigil: The Longest Night’s old Greenlit demonstration this morning.
Yeah, a Ctuhulu Mythos and a giant equine might be nice to have these days, but all that diffuse and music wasn’t quite doing it for me.
Then again it’s Monday morning, I can be obnoxiously picky and the trailer is over a year old. Things seem to be looking rather intense now.
Looking For an Apartment? Try Twin Souls' Purgatory
31st March, 2018
Yeah staring down a strangely clean, squeaky desolate hallway might be an all-too-familiar endeavor for horror enthusiasts at this point.
But wait, don’t let the naiveté of P.T/Allison Road allusions quell your interests as it did mine initially.
Twin Soul may be offering plenty of apartments to plan your next Eastern European stay at but outdoors, things are different.
Post-USSR purgatory-type different.
Why, Thanks Kaliban. Now Crying Suns Has Me Intrigued.
29th March, 2018
I’d be lying if I said it was just the cyberpunk savor of melancholic neon or the deceptively two-dimensional pixel art.
I mean it’s only been a couple of months and Crying Suns is quite inviting to those keen enough to decipher its Biblical references or popular tropes of sci-fiction.
Reason enough to have me bookmark it on a quick Thursday morning but let’s take a closer look for your sake, beloved reader.
Making Do With Atone's Concepts While I Wait for a Teaser
28th March, 2018
To state that Atone renders absolutely no standalone charm of its own I’ll not condone!
Although I’m still not certain what about it piques my interest the most or at all. Help me out, will you?
Live and Die in Kynseed, Yet Death Not Ends It
27th March, 2018
‘One of my carrots has gone walkabout. It you see ‘im, tell ‘im to come ‘ome. ‘is dinner is ready’– Worzel Scrumpy.
To be honest that’s an excerpt of in-game lore I’ve managed to fish out of PixelCount this morning and while Kynseed positions itself as infused with the kind of eccentricity to chuckle at in between nibbles of English biscuits, I wasn’t sure how much of it would carry over to the full game.
After wasting several hours coursing through multiple issues of The PixelCount Post however, I’d say quite a bit.
Those Public Restroom Signs You Ignored This Morning? They Might've a Love Story
26th March, 2018
Possibly a damsel-in-distress involved even, or at least that’s what Joel of Skookum Arts seemed to imply in his OUGU of yesteryear.
As the years changed so has the narrative, with the Ohio-based trio now visibly pleased at the plot that will come bundled with The Pedestrian later this year.
PiAwk, Says The Felt-Tipped Songbird
23rd March, 2018
HiWarp will tell you that if you’ve ever roved through a library, looked upon a blade of grass or taken a few deep breaths in a sauna, you’ll love his first commercial project PiAwk.
And felt-tipped outlines are all it’s taking him apparently.
What's Elden: Path of The Forgotten About? That's Upto You
22nd March, 2018
Perpetual darkness, a mysterious adolescent poised to play redeemer, Ctuhulu-like entities and brooding horror. Dark Souls? Not really.
In fact Elden: Path of the Forgotten will feature zero cutscenes, no inventory systems and an unconventional narrative that's only 'half there' when it releases this year.
What does all this mean? You'll have to ask One Rat Games' Dylan J. Walker.
Professor Lupo and His Horrible Pets Infest Booth PL4309, GDC
21st March, 2018
Trapping vicious aliens on his favorite spaceship, throwing a party for visiting warlords and having his intern play fetch might be a typical day for Professor Lupo.
But even he wasn't expecting his pets to riot across this missile-hit, point n' click puzzler.
Professor Lupo and His Horrible Pets are coming soon to Steam, mobile, and have apparently taken over Booth PL4309, GDC with fridge magnets.
Where's Lamplight City? Booth PL4024, Moscone North, GDC Play
20th March, 2018
Lamplight City is now near-complete, primed for release sometime in May and at GDC Play.
If a dead partner and post cards aren't incentive enough, here's three reasons why you should stop by New Bretagne.
Dead Static Drive has Beer Coasters, Now at Day of The Devs: GDC
19th March, 2018
Tons of concepts/projects I wish I was playing at #GDC18 this week. Take Dead Static Drive for instance.
We're talking Grand Theft Cosmic-Horror, racing-striped Mustangs and a pre-apocalyptic Americana road trip with Lovecraftian spawn.
All at Double Fine Productions' Day of The Devs showcase.
Want to Play Blazing Legion: Ignition at GDC? Say Killer Auto.
16th March, 2018
Blazing Legion is bullet-hell alright.
Heavily character driven to the point that it wants to leave you introspecting against one Vana’s consequential climb back into the cockpit of a seven-story mecha.
In the heat of a revolution. Minus the homework.
The Long Reach is Out, Yes, But What's Happened to New Hampshire?
15th March 2018
The Long Reach's crass-humored psychological thriller has absolutely no fantastical elves/swords included.
And yet how I went from shopping for Jelly at the groceries to lying unconscious on the music room floor, I’ll never know.
Where's Morten? Apparently Halfway Around The World, Reveals Pathway
14th March, 2018
Suffer to let me ramble long enough and you’ll notice a recurring pattern; I have a strong affinity for 8-bit/16-bit styled pixel art graphics.
More so if they’re enhanced with unprecedented depth, lighting and shadows using Pixel/Voxel Hybrid Technology like Robotality says it has with Pathway. Never mind what all that implies, I’m not sure either, but watch.
Yes, Chaotic Void's Mad Physics Are Mad.
13th March, 2018
Indeed, for I've been hurled empty-handed from the four corners of an arena where the gravity is zero, the music broodingly synthesized and the ambience science fiction-like slick.
What's a Razerwire? Humanity's Last Recourse Apparently.
12th March, 2018
Yes, it’s a future far-far away again and yes, we have nothing better to do but colonize a remote galaxy.
The baddies on Emiliano Hogan Pastorelli's Razerwire: Nanowars however are inconspicuous, nano-sized in fact, to the point that humanity’s hope rests on a molecule-thick wire.
Poor Sleep? DARQ is Still a Reminder of The Worst
9th March, 2018
Two years after DARQ was last in the public spotlight, not only does the nightmare continue to persist in its promise but might finally see release this Summer.
The game’s mind-altering physics, assortment of sleep-deprived puzzles, user interface and lush ambience which now includes weather effects have all taken meticulous form.
#30GifsOfLightFall & Really, Is There Anything the Shadow Core Can't Do?
8th March, 2018
For frankly I've seen it block lasers, charged, summoned, propel boats and show-off. Look.
Sunhead's Next Game? Carto, a Cartographic Tale of Tiles
7th March, 2018
Here are Sunhead Games' Lee-Kuo and I trying to get you to come try their forthcoming release Carto at the Indie MEGABOOTH.
The Ozarks, Project Wingman & a Nimbatus Demo for Your Monday
6th March, 2018
Burning the midnight oil? Then it probably still is Monday night to you.
Adam Miller's Ozarks, RB_D2's Project Wingman & Stray Fawn Studio's Nimbatus are three free demo's I'm recommending to help fight the blues.
At the End of the World, Can You Rely on Your Cat? ITTA Must.
2nd March, 2018
Day #2 and I'm already asking the right questions; let's talk ITTA.
Missed The Train on That 70's Tech-Startup? No Worries, You're Now in Good Company
1st March, 2018
Indeed I can now be caught rambling on the One Angry Gamer staff as a freelance writer/blogger.
My role, for the next month at least, is that of highlighting independent game projects that pique my interest on a daily basis and so if there's any coverage you could use, please feel free to get in touch.
For my first day of work, I'm looking at Chasing Carrots Games' Good Company.
One Angry Gamer is a news and information site with a bit of a snappy edge and unbridled snark. All of the postings are based on factual, relevant information gathered in a timely fashion from within the gaming industry.
Its staff is headed by “Billy” Usher (better known as William Usher in the rest of the gaming world) who has been in the industry for many years, working at sites such as VG Core, Gaming Blend, Associated Content, Bright Hub (also known as Altered Gaming) and the Examiner.
The site covers indie games, mid-budget titles, big-budget games, development news, game engine news, Early Access entries, Greenlight games, Kickstarter projects, sales trends, e-sports news, interviews with various developers, corruption within the gaming industry, ethics in media journalism, censorship within tech, and review reports based on recently released titles.
Having designed a few indie games and provided contract material for other small projects along the way, all of that knowledge has been compiled together by William Usher to make up for one sleek, snarky, informative site called One Angry Gamer.
On Higher Eclectic Ground
- Providing daily blurbs on independent games that pique his oddball interests.
A complete listing of all articles created in this capacity, Sean’s OAG profile and more can be found in the slider located under the ‘Articles’ section at the top of this page. To have him blog of your independent projects across OAG, please feel free to reach out via the Contact Form.