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Sean Braganza
(@sean-b)
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22/09/2017 11:42 am  
 
It's official!
 
HyperParasite is now in active development by Bari, Italy based independent games studio Troglobytes Games.
 
A top-down, rogue-lite shoot ‘em up at its core, the game pays homage to an era of preposterous pop culture and hardcore gaming, due 2018 for PC and consoles.
 
As you'll learn from the On Higher Eclectic Ground section at the bottom of the game's profile here on Higher Eclectic Ground, I've been assisting with various content writing, PR and community management tasks since June, this year.
 
Readers might also be aware of Tenebrae: Twilight of The Gods, Troglobytes' flagship title to which I've been contributing in a similar capacity since 2015.
 
While Tenebrae is still very much in production, albeit at a much slower pace, HyperParasite is meant to fill the gap preceding the former's release while also serving as a means for the team to procure much needed resources.
 
We bare all in  your first look at the game's synopsis, features and more in our introductory dev-log. Take a look.
Edited: 3 months  ago

-- For all things Higher Eclectic Ground.


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Sean Braganza
(@sean-b)
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Joined:2 years  ago
Posts: 196
28/09/2017 11:19 am  

 

 
 Spending your weekend at Milan Games Week?
 
Be sure to hit the festival's Indie Area, where Troglobytes Games will be showing off a playable build of its upcoming frantic, rogue-lite SHMUP, HyperParasite.
 
Get your hands-on the first level, one insane boss-fight, 8 characters to body-snatch, secrets and more; we'll let our next dev-log explain the rest, shall we?
 
Also, cheers to True Achievements and CubedGamers for taking an interest.
Edited: 3 months  ago

-- For all things Higher Eclectic Ground.


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Sean Braganza
(@sean-b)
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Joined:2 years  ago
Posts: 196
07/11/2017 9:57 am  
 
Thanks to all those who took the time and initiative to visit HyperParasite at Milan Games Week's Indie Arena last month. 

Gameplay feedback was received, covered by eurogamer.it, GamesVillage.it and ProjectNerd.it, while the game even went on to feature at Barcelona Games World. Here's a quick report of both events and an overview of the team's plans going forward in HyperParasite's Dev-log #2.

-- For all things Higher Eclectic Ground.


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Sean Braganza
(@sean-b)
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Joined:2 years  ago
Posts: 196
09/11/2017 5:52 am  
 
More news from HyperParasite this week, as Troglobytes Games releases a playable prototype of the game on itch.io for free! 

Downloading which provides you with access to one fully playable level, 8 playable characters, unlockables, hi-res artwork and original music by Van Reeves

The prototype will continue to be updated with an assortment of features that Troglobytes will be considering during the full-game's production, letting you participate in development. 

More in my next dev-log announcement on the HyperParasite website. Also, GamingTrend calls for the bodies to hit the floor.

-- For all things Higher Eclectic Ground.


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Sean Braganza
(@sean-b)
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Joined:2 years  ago
Posts: 196
13/11/2017 4:53 pm  
 
 
Quite thrilled to have had HyperParasite​ featured on Rock, Paper, Shotgun​ last week!
 
Writer Dominic Tarason believes there's a lot to like in the game's current free alpha - from its aesthetics, sense of nostalgia, to Van Reeves​' music. Come read his honest feedback and play HyperParasite for yourselves, why don't you?

-- For all things Higher Eclectic Ground.


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Sean Braganza
(@sean-b)
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Joined:2 years  ago
Posts: 196
06/12/2017 3:38 pm  

HyperParasite Parasite VFX

Following the launch of its prototype last month, HyperParasite has undergone a number of graphical & mechanical updates.Co-op gameplay is now functional, new enemies & levels have entered the fray and the game's body-snatching parasite now comes with more gruesome visual effects.But is it gruesome enough? Chances are you'll want to play the prototype to find out. It's free - https://highereg.com/member-list/hyperparasite/

Posted by Higher Eclectic Ground on Monday, December 4, 2017

 
Following the launch of its prototype last month, HyperParasite has undergone a number of graphical & mechanical updates.
 
Co-op gameplay is now functional, new enemies & levels have entered the fray and the game's body-snatching parasite now comes with more gruesome visual effects. But is it gruesome enough? Chances are you'll want to play the prototype to find out if you haven't already!
 
Tune in to the game's Facebook page for more snippets of progress.

-- For all things Higher Eclectic Ground.


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