Debuted over the weekend, CyberThreat®’s new Story Teaser offers players their first-glimpse at the progress made by the upcoming RPG’s development of narrative, level and soundtrack design. Created by independent developer Conor McKenna in association with numerous freelance contributors, the game’s Teaser also features the Cyberpunk-themed composition of No Chill by Higher Eclectic Ground musician Van Reeves.
CyberThreat® deems to explore the consequences an evolved, highly intricate cyberspace has on fictional Edendale.
As an adolescent in their final year of High School study, players are confronted with a string of mysterious disappearances that plague the city with Cyber-bullying functioning as the common link.
This ideal year of juggling courses, social lives and a colorful cast of characters is soon turned on its head however, when players discover themselves to be the next victim of technological harassment. With cases to solve and more than their grades to protect, one must —
- Set out on a story-driven epic as a character with customizable stats, hacks and costumes.
- Put all-of-the-above to use in exploring a beautifully hand-crafted 3D world, enlivened by dynamic calendar system, a huge cast to befriend and a host of mini-games/chores/activities to engage in.
- Accommodate strategic thinking in their case-solving, thanks to a classic turn-based style RPG combat system that pits them against sinister, virtual-reality enemies.
- All while an over-arching, re-playable storyline expounds itself over multiple episodes and scenarios playable from the perspective of a male or female protagonist.
Powered by the Unity3D game engine, CyberThreat® is being developed for an intended PC release period of 2018-’19. PS Vita and other console ports are planned, although this will ultimately depend on public interest, support and funding.
Additionally, CyberThreat® will feature in-game art, music and audio assets developed by an eclectic ensemble of freelance talent.
The Teaser’s theme of No Chill was originally developed as a Creative Commons, background music track by Synthwave/Cinematic/Metal/Ambient freelance music composer, Van Reeves for use in game projects.
McKenna’s interest in the three-minute, synth/cyberpunk-injected composition saw the developer not only commission Reeves for an exclusive render of No Chill earlier this year, but also for a remix of CyberThreat®’s title theme that has been written by McKenna himself.
Similar remixes by other contributing music artists will feature on the complete soundtrack.
Besides introducing Byte, a shrewd businessman and prominent in-game character voiced by Thomas ‘TommyNom’ Evans that will prove fundamental to CyberThreat®’s narrative, the Teaser also marks the unveiling of other in-game media in the form of screenshots, character bio’s and more reflective of McKenna’s vision thus far.
The bulk of these are best enjoyed on CyberThreat®’s website, that doubles as a portal to the game’s constantly active social media channels.
Developers wishing to learn more of Van Reeves’ music services meanwhile, collaborate with the artist or connect with him on grounds of original music requests, may do so via the latter’s profile on Higher Eclectic Ground.
Also present therein is a complete overview of his work history, software expertise, references and bio-data. Feel free to direct any queries you might have to myself, representative and manager of Reeves’ freelance music services for games, via sean.b[at]highereg[dot]com.
Will you be following CyberThreat®? Did you enjoy No Chill? Why/Why not? I’d like to hear from you in the comments below.